I forgot all about the single player campaign. Yeah I didn't exactly hear great things either about it, but if it's free why not?
I forgot all about the single player campaign. Yeah I didn't exactly hear great things either about it, but if it's free why not?
Don't hold your breath for that elusive and apparently extremely hard to implement background music feature on the One. You know, that feature that's existed in the previous 2 Xbox consoles and is also now currently on the PS4?
https://www.vg247.com/2016/01/15/background-music-play-on-xbox-one-not-before-summer-spencer/
A handful of new titles have been announced for BC. Also, Microsoft announced that rather than doing monthly releases, they're going to release games as they are "ready."
http://www.polygon.com/2016/1/21/10...ibility-titles-update-free-game-the-witcher-2
I'm not sure if this new schedule is good or bad. Either A: They're planning on getting more titles out at a faster pace to satisfy customer demand so rather than doing it monthly they'll let them trickle out at a faster rate, or B: They've run into problems getting as many games out as they want to where a monthly schedule is sustainable, so rather than come up with nothing or very few games a month, instead extend it out so that there's no set "deadline" and it allows them to get them out at their own pace. Hopefully it's the former and not the latter.
I'm surprised the CoD games haven't been converted yet. I mean it seems like a no-brainer. I don't think it costs the publisher anything and you're basically opening your games up to a new audience, a new audience that makes up potential DLC buyers. Even if only 10% of the new players get DLC Activision would still win. Then again CoD games are SO twitch/speed dependent, and as we've seen with other games the BC process sometimes yields some frame rate drops, and that's simply unacceptable for success in CoD. And you'd figure smaller releases would be all over this also as it immediately opens you up to a new audience and brings your game's name to the forefront once again. I mean whatever, it doesn't affect me much since I still have my 360, but for everyone else it stinks.
Well I think it's quite apparent that it's NOT as easy as it sounds. Another case of management speaking before checking with the devs to make sure that what they're saying is actually accurate. This happens CONSTANTLY in the IT world. I mean, Phil Spencer strikes me as a smart man but as someone who has worked in programming/integration for more than a decade I can tell you that people in charge only have high level understanding of most things. Still, I'd argue it's better than Playstation Now. They may have more games available at any given time, but at least A: You don't have to pay for BC and B: You don't need awesome internet to enjoy BC.
(Sorry, I couldn't resist)
My only experience of Castlevania was Lords of Shadow, which ironically features the voice work of Patrick Stewart. I know it's nothing like the original Castlevania games -- and got unfairly knocked for that fact in reviews. As a God of War rip-off, it was a decent game. I enjoyed it. This review gives a fair assessment despite the lower grade for not being like older Castlevania games.
(Sorry, I couldn't resist)