X-Box, Playstation, and Wii Game News

Unionized Video Game voice actors have voted "yes" to strike if a new collective bargaining agreement can't be reached.

http://www.sagaftra.org/sag-aftra-i...o-game-agreement-strike-authorization-results

I hate this. It's not that I don't think they deserve more than they are getting. Hell, American's spend more money on video games than movie tickets every year now but the people involved in making them earn a lot less money. I have no problem with the voice actors getting a bigger cut when GTA V is hitting the $1 billion mark in 3 days. The fastest a movie has done that is Avatar in 17 days.

The reason I hope they don't strike is because I remember the TV writers strike in 2007. TV was terrible when that was happening and many shows just went on hiatus until it was over. If a strike happens in games we will see the same thing. Games will either be delayed until it is over or they will come out with terrible voice acting.

Hopefully they are able to come to a fair agreement without actually striking.
 
Yeah we don't want to go back to the dark ages of voice acting. I guess it's good that VO work has gotten so good lately that seeing stuff like this feels really out of the norm.

 
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Well I'm excited. I can't wait to see how this series ends, especially with the 2 playthroughs I have going.
 
Well I'm excited. I can't wait to see how this series ends, especially with the 2 playthroughs I have going.

Yeah. I'll be starting a fresh playthrough a few days before episode 5 hits because I can't remember details from 11 months ago. There is no point in finishing my current playthrough at this point. I never started episode 4 for this same reason.

I am excited too though. This might by my favorite Tell Tall game yet.
 
Yeah. I'll be starting a fresh playthrough a few days before episode 5 hits because I can't remember details from 11 months ago. There is no point in finishing my current playthrough at this point. I never started episode 4 for this same reason.

I am excited too though. This might by my favorite Tell Tall game yet.
If you're starting from the beginning anyways, then I HIGHLY suggest you do 2 concurrent playthroughs, where you have a main one where you choose the decisions you believe in, and then another where you do the exact opposite. Finish a chapter on "main," then play it again on "opposite," then continue to the next chapter on "main," rinse and repeat. It's the easiest way to remember the decisions you made, and you really do get another perspective on things based on some of the decisions you make.
 
Looks like starting tomorrow they are going to have $50 off the 500GB PS4 so I might order one so what are some good titles to play?? I will for sure get a copy of Destiny that looks really good. :)
 
Destiny is good if you're into a lot of group play, looting, and grinding. If that's your thing, then you'll find plenty to love there. If you're not big into looting, are more of a lone wolf, and are impatient, then Destiny will not entertain you for long.
 
PS3 Discontinued in New Zealand
And thus begins the end of an era...

I knew this day would eventually come, and I know it will be a while before the US follows suit. But sucks it's hitting New Zealand so quickly (relatively speaking), as there's an outside chance I may be moving there at some point in the next year or two. I guess instead of books and extra clothes, I'll pack a couple spare consoles. ;) The PS3 is still my main console for media purposes (blu-ray, Netflix, YouTube, network streaming, and even CD playback), and I still play free PS Plus games and DLC for certain older games after the DLC finally goes on sale. There are also four Telltale series and two AAA games I own that I haven't gotten around to playing yet.
 
Looks like Nintendo's new console might be a Console-Handheld hybrid..

http://kotaku.com/report-nintendos-next-platform-nx-is-a-console-handhel-1736904323

I think that is the right move and I would probably buy one if it's pulled off well. Right now their first party team is torn between making games for the much more popular 3DS and the much more powerful Wii U. Unlike with Sony, Nintendo owners really need to own both platforms if they want all of the big first party releases. Since there are no third party releases to speak of both platforms suffer from a lack of new games to play at times.

Nintendo makes some great games but it's hard to recommend a Nintendo console to someone who is only going to own one gaming platform unless it's for kids. Everyone else is going to want a PS4, Xbox One, or PC in addition to their Nintendo console for third party and more mature games.

If they could unify the 3DS and Wii U player base on one platform that at least has parity with the Xbox One and PS4 things would be much better for them. They may start to get some third party support back and all of their first party exclusives would be available for every current Nintendo gamer to purchase.

I think this console generation has shown that the market will not support two Nintendo platforms anymore.
 
I hope none of you actually BELIEVED Payday 2's developer Overkill when they said

We've made it clear that PAYDAY 2 will have no micro-transactions whatsoever (shame on you if you thought otherwise!)


Because now the developer has not only added micro-transactions, but they also will affect your ability to play the game and give you a tangible advantage, even with skins (as opposed to the CS:GO model that is purely cosmetic)

http://www.destructoid.com/payday-2...after-developer-said-it-wouldn-t-315725.phtml

Needless to say, fans aren't exactly thrilled.

https://www.reddit.com/r/paydaytheheist/

http://steamcommunity.com/app/218620/reviews/?browsefilter=trendweek&snr=1_5_reviews_&p=1
 
I hope none of you actually BELIEVED Payday 2's developer Overkill when they said

We've made it clear that PAYDAY 2 will have no micro-transactions whatsoever (shame on you if you thought otherwise!)


Because now the developer has not only added micro-transactions, but they also will affect your ability to play the game and give you a tangible advantage, even with skins (as opposed to the CS:GO model that is purely cosmetic)

http://www.destructoid.com/payday-2...after-developer-said-it-wouldn-t-315725.phtml

Needless to say, fans aren't exactly thrilled.

https://www.reddit.com/r/paydaytheheist/

http://steamcommunity.com/app/218620/reviews/?browsefilter=trendweek&snr=1_5_reviews_&p=1

If you are going to take shots at other games you better stick to those words. EA said today that HD remakes are for companies that have run out of ideas. They will be in a similar situation that Overkill is in right now if they ever decide to start putting out HD collections after comments like that.

It's refreshing to hear this from a major publisher. We'll see if they stick to those words.
http://www.ign.com/articles/2015/10...ont page)&utm_content=6&utm_campaign=Blogroll
 
I wouldn't say that pushing out HD remakes means you've run out of ideas, but it is a rather dirty way to try and pump more games out by reselling what worked on previous gen hardware. Extra Credits did a good episode about the remaster "culture" recently.



What doesn't help is that the vast majority of them are rather unnecessary. For every good remake like the N64 Zelda Remakes, Nathan Drake Collection, Grim Fandango, and Master Chief Collection (Yeah it came out a mess but it was still a solid idea) there's a smattering of unnecessary ones like Borderlands, Castle Crashers, Dishonored, God of War 3, Tomb Raider, and The Last of Us. I'm not very high on remasters that are of last gen games since they mainly exist because of no backward compatibility, except in the case of the Nathan Drake Collection where it's 3 games, not just a simple res bump, and makes fundamental gameplay changes for the better. Still, remakes CAN be good in that their higher profit margins can help fund other, newer ideas, and it gives developers more experience with the new hardware. Personally I think these developers/publishers would be better off not making financially based promises.
 
I wouldn't say that pushing out HD remakes means you've run out of ideas, but it is a rather dirty way to try and pump more games out by reselling what worked on previous gen hardware. Extra Credits did a good episode about the remaster "culture" recently.



What doesn't help is that the vast majority of them are rather unnecessary. For every good remake like the N64 Zelda Remakes, Nathan Drake Collection, Grim Fandango, and Master Chief Collection (Yeah it came out a mess but it was still a solid idea) there's a smattering of unnecessary ones like Borderlands, Castle Crashers, Dishonored, God of War 3, Tomb Raider, and The Last of Us. I'm not very high on remasters that are of last gen games since they mainly exist because of no backward compatibility, except in the case of the Nathan Drake Collection where it's 3 games, not just a simple res bump, and makes fundamental gameplay changes for the better. Still, remakes CAN be good in that their higher profit margins can help fund other, newer ideas, and it gives developers more experience with the new hardware. Personally I think these developers/publishers would be better off not making financially based promises.


I have no problem with remasters and remakes. Of course I don't want them to take development time and money away from new games, but if they are farmed out to a qualified developer, heck why not? Sure, it's a cash-in, but it's a win-win once you get over the systems not being backwards compatible.

As someone who came into gaming late in life, I took full advantage of being able to play a number of PS2-era games without having to invest the money and entertainment system real estate in an older console that was on its way to no longer being supported. Given more time, I probably would've even played more PS2-era games. I'm sure the same situation is at play for many people going from the PS3/360 gen to the PS4/One gen. Some young people may have only had a Wii last gen. Or maybe they're switching from another platform this gen.

Regarding which ones are unnecessary, that's a matter of personal taste. I know some PS3 gamers who purposely didn't get The Last of Us, knowing that it would probably get rereleased on PS4 (before the official announcement was made). And then there are the hundreds of thousands (if not millions) who didn't have a PS3 last gen, but got a PS4 and wanted to play a near-universally acclaimed exclusive game from the previous gen. Sony made that easier by throwing TLOUR into almost every PS4 console bundle sold at the start of the console's second year. Not to mention the many die-hard fans of the game who welcomed the opportunity to double dip. Win-win.

The Handsome Jack Collection was necessary because Borderlands Pre-Sequel came out on the last gen system at the same time a lot of gamers were pouring all their gaming $$ into the launch of the new generation -- sometimes selling off their old system to make it work financially. As an added bonus, Borderlands 2 and all its DLC was thrown in to make for a nice package. Win-win for Borderlands fans who missed the Pre-Sequel when they abandoned the last gen.

I think you could break down all the other games in a similar fashion. I for one would say GTA5 was unnecessary, but obviously millions of other people didn't. Ultimately, only sales numbers are the true measure of a remake's worthiness and necessity.
 
I have no problem with remasters and remakes. Of course I don't want them to take development time and money away from new games, but if they are farmed out to a qualified developer, heck why not? Sure, it's a cash-in, but it's a win-win once you get over the systems not being backwards compatible.

As someone who came into gaming late in life, I took full advantage of being able to play a number of PS2-era games without having to invest the money and entertainment system real estate in an older console that was on its way to no longer being supported. Given more time, I probably would've even played more PS2-era games. I'm sure the same situation is at play for many people going from the PS3/360 gen to the PS4/One gen. Some young people may have only had a Wii last gen. Or maybe they're switching from another platform this gen.

Regarding which ones are unnecessary, that's a matter of personal taste. I know some PS3 gamers who purposely didn't get The Last of Us, knowing that it would probably get rereleased on PS4 (before the official announcement was made). And then there are the hundreds of thousands (if not millions) who didn't have a PS3 last gen, but got a PS4 and wanted to play a near-universally acclaimed exclusive game from the previous gen. Sony made that easier by throwing TLOUR into almost every PS4 console bundle sold at the start of the console's second year. Not to mention the many die-hard fans of the game who welcomed the opportunity to double dip. Win-win.

The Handsome Jack Collection was necessary because Borderlands Pre-Sequel came out on the last gen system at the same time a lot of gamers were pouring all their gaming $$ into the launch of the new generation -- sometimes selling off their old system to make it work financially. As an added bonus, Borderlands 2 and all its DLC was thrown in to make for a nice package. Win-win for Borderlands fans who missed the Pre-Sequel when they abandoned the last gen.

I think you could break down all the other games in a similar fashion. I for one would say GTA5 was unnecessary, but obviously millions of other people didn't. Ultimately, only sales numbers are the true measure of a remake's worthiness and necessity.

Lots of good points here. Re-releases are obviously selling well or there wouldn't be so many of them. GTA V was one of the top selling games on PS4/Xbox One and still charts in the top 10 NPD numbers.

People clearly want them so they can't be unnecessary.
 
Lots of good points here. Re-releases are obviously selling well or there wouldn't be so many of them. GTA V was one of the top selling games on PS4/Xbox One and still charts in the top 10 NPD numbers.

People clearly want them so they can't be unnecessary.
Well first off, I don't think we can classify GTA V PS4/One edition as true re-releases. Those were in development in parallel with the last gen versions, and since it came out so late in the last gen life cycle many people held off buying knowing that either A: It would come out on current gen, or B: If it didn't they'd be able to get it at a significant discount.

And it isn't so much a case that re-releases are obviously selling well and are thus successful. It's that re-releases don't HAVE to sell well in order to be successful. In most cases, the cost of porting a last gen game to current gen is incredibly small compared to a completely new game. Whereas modern "AAA" games need to sell millions of copies to be profitable, you have to sell a fraction of a typical remastering in order to be profitable. And as I said, a good number of remasters are completely unnecessary in the sense that to me, a remaster means you bring something really new to the table. I don't consider an HD version of a last gen game to be a true remastering. To me it just screams of "We have an easy way to make money and continue to milk people due to lack of backwards compatibility."

Take for example an older game of what would be considered a remastering in the case of Lunar: The Silver Star. Lunar was a Final Fantasy style turn based RPG that came out on the Sega CD. It's considered one of the best games in the entire Sega CD library (and one of my favorites) but since it came out on the Sega CD, not a lot of people played it, and because of hardware limitations, a lot of corners had to be cut to make the game a reality. Fast forward a few years and then we have Lunar: The Silver Star Story Complete on the PlayStation. This game had better graphics, sound, video, and the story length was increased so that it could be told in its entirety. Not only that, but the packaging for the game was great. You got 2 game discs, a making of documentary, a soundtrack, a nice hard covered instruction manual with glossy full colored pages, and a cloth map. Here's my copy (lost the soundtrack apparently):

doWUCfM.jpg

They did a similar thing for Lunar 2 as well, coming out on Sega CD then re-mastered with a nice set for PS1.

I'm not saying that ALL remasters of last gen games are useless, but to me, unless your remake is bringing something tangibly new or enhances the experience significantly, it doesn't serve much of a purpose other than generating money and taking advantage of our non-backwards compatibility world. I guess TLoU can be defended in that it was a console exclusive and not EVERYONE that has a PS4 had a PS3, but there is NO reason for games like Dishonored: Definitive Edition to exist when ALL it is is enhanced graphics and DLC. Hell it doesn't even run at 60 FPS, and is more expensive than its (superior) PC counterpart. Or the Prototype remakes, which are given better graphics but perform worse than they did on last gen. Like I said, I prefer remasters that truly bring you a better experience than the original version, like the Nathan Drake Collection that not only has better graphics but also gameplay tweaks across all games to make it more fun. Or I also like remakes of games that you really can't get on modern (or not so modern) hardware, like Grim Fandango Remastered, as the original game is A: Impossible to buy from a store, and B: Is nearly impossible to run on any sort of halfway modern games.

The problem with remasters like I want them to be is that they're more expensive than those that I don't like, so they're less likely to be made. That's because, as was mentioned in the video I linked, that you're basically making a whole new game. Yeah you may have lower story and writing costs, but you can't import/update any old assets so you need to make all new ones, so many publishers decide to just forget them and work on the easier, cheaper ones, which is sad. 2 games that I can think of that would definitely benefit from a remake, especially in today's gaming world, would be Snatcher and Policenauts. These are 2 classic games from Hideo Kojima that came out before Metal Gear Solid did, but they all feature great writing, great production, and intriguing stories. They're rather light on gameplay, but as we've seen with the success of the Tell Tale games and other indie games like The Vanishing of Ethan Carter and Gone Home, there's a very tangible market for more narrative based games, which these 2 fit perfectly. Sadly though these games will never be seen by the vast majority of gamers, as the only way to play them is through emulation, and in the case of Policenauts, unless you speak Japanese, you need to get a special pirated fan subbed copy of the game along with a PS1 emulator OR a Japanese PS1 OR a NA PS1 that's been modded. Most people won't jump through all these hoops, and that's too bad because they're missing out on such a great game. And of course we can't count on Konami to re-release these games considering their total disdain for Kojima, not to mention the likelihood of them completely abandoning console games.

Sorry for the long post and I don't want this to turn into a back and forth argument over the validity of the remaster/remake market. I just wanted to get my side out there so you understand better where I'm coming from and why I look at all these remasters in a more negative light than some.
 

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