My gaming interests have been a bit scattershot as of late. Here's a rundown:
One Finger Death Punch: On paper this sounds like a rather stupid idea. It's a fighting game, akin to the classic Kung Fu on the NES where waves of enemies come at you from your left and right side, and you press either your left or right button to kill them. And that's basically it. You don't even get to move. A game like this should stop being fun after about 5 minutes. But then why have I thrown down over 3 hours into this game over dozens of play sessions? Because the little bit that this game does it does AMAZINGLY well. It is really hard to describe how or why this game is so fun,
so I'll just let Total Biscuit do it here, as it was one of the main reviews that convinced me to get into the game (I already had it from a Bundle sale I got a while back.) And speaking of, the game only costs $5 and has a 99% positive rating on Steam and is $3 on the Xbox 360 Marketplace along with a free demo in the Indie section. I should mention there is a F2P version on mobile devices, but it isn't as good. It tries to spice things up by adding abilities and variety, but you start off so weak that it's insulting. You HAVE to commit in order to really enjoy the game, and if the full version already costs $3/$5, why bother with a F2P version?
Murdered: Soul Suspect: The gist of this game is that you are a police officer killed by a serial killer in Salem, MA, and you're stuck in limbo until you can solve your murder. It's a 3rd person adventure game where you go to various places and try to find clues to help progress the story. So far it's okay and I'm invested enough to want to see where the story goes but it definitely trips up in a few places. First off, there's not a great deal of thinking involved. Basically you hit a roadblock, you collect all the clues, which are done by finding them in whatever room(s) you are in, then pick the most appropriate clue(s) needed to advance the plot. At times it almost feels like an interactive narrative. Also, the game breaks up some sections with "action scenes" where you need to stealth around various "bad" ghosts. These parts are not fun at all and just feel like padding, as if the developers knew their game had limited gameplay so just came up with this to compensate. Still, not bad enough to not want to play more, but I definitely don't see this winning any GOTY awards.
This review sums up my thoughts pretty well so far.
Saints Row: Gat Outta Hell: I suppose the best and worst thing that can be said about this is that it's more of Saints Row 4, but it strips out a lot of nice nuance. First off, not being able to play as my character was a bummer. I wasn't high on playing as Kenzie or Gat. Speaking of, even though they're the main characters, neither really get a lot of "screen time." Rather than the fully fleshed out in game cutscenes of the previous games, nearly every story progression is done via Kenzie reading the story of "and then this happened." It comes off as very lazy (and the developers even allude to this during one part) but then again it falls onto the "What do you expect for $20?" argument. Well, I'd expect some more voice work, and some in game music would have been nice as well. Hell even a decent ending would have been appreciated. Basically you beat the game, and then you're granted 1 wish with 5 options. Then you get a cutscene that lasts about 20 seconds each and then the credits roll. Seriously,
here's all the endings in 1 video. There's no soundtrack like previous games, which can be expected as music licenses are expensive, but still, it was a little annoying to have to always run Media Player in the background and play my own music. Thank god my keyboard has full audio control on it. Finally, as I mentioned a while back I didn't like that I didn't get to play as my character, but when I found out they were the "damsel in distress" I thought that could be cool. I figured I'd see my character having some fun verbal arguments with her captor and other funny dialogues, as are common with these games. Sadly this doesn't happen. In fact, the ONLY time you see your character is in the beginning when they're kidnapped, and at the very end when they are saved. THAT'S IT. I don't think my character had more than 4 lines of dialogue in total. I found this to be the most disappointing about this. Still, considering this is a $20 standalone, and I only paid $5 for it thanks to a nice Gamestop sale, I can't really complain, and if you liked SR 4 you'll feel right at home with this as it's 91% the same game with an added flying mechanic and various powers renamed. I just wish they had thrown a little more out there, and considering this is likely the end of this incarnation of the Third Street Saints as they're looking to reboot the story in the next game, I just wish they didn't end on a note like this. Still fun.
A Bird Story: This is apparently a prequel to the highly acclaimed "To the Moon," and that's very apparent as the game shares the same art style and gameplay. Actually, there's even less gameplay in this than To The Moon. Your job is just to move the character from point A to point B. The story is interesting, but given how little there is gameplay wise it is a hard sell. Also, the game can be completed in about an hour. I don't regret my purchase, but you can watch the entire game on YouTube and basically have the same experience.
Guild Wars 2: I purchased this when it went on sale some weeks back (and after watching
Angry Joe's raving review of it, along with
Yahtzee's mostly positive one as well.) I've probably put down about 13 hours so far (part of which resulted from me restarting after I got bored as a warrior and went to the Necromancer instead) and am enjoying it. I like the emphasis on exploration and teamwork, and that they really encourage these things with rewards and such. There's also a lot of other stuff like crafting and hunting that I'm looking to get into as well. This may also mark the first time ever that I join a guild so that I can find some other people to play with and also teach me some of the ropes, as this game definitely leaves out some stuff in the tutorials that would be MUCH appreciated.
There's also some other games I've played a bit but the time has been so short that I can't really give a proper assessment yet. Hopefully in due time that will change. They're mainly some free games I got from PS+ along with Mortal Kombat 9, which so far is good, but I don't think I'm even an hour into the story mode so I don't feel right passing any judgement. I also have Saints Row 2 on hold, as I needed a little break from the Saints after finishing Gat Out of Hell.