I'm about a quarter of the way through and here's my thoughts..
I have to say that yes, from a presentation and cinematic standpoint the game is virtually flawless. Great acting, realistic body movement, and realistic dialog (although after a while I just want to whack Ellen in the face for using the F-word about as frequently as some people use commas) definitely pull me into the story.
And then the combat happens and all my energy drains like when your morning alarm wakes you up from a great dream and you need to get ready for work. First off, I GET that the combat in the game is "supposed" to be bad and was designed that way. Anyone who thinks that this game is just "Uncharted meets The Walking Dead" is going to be in for a major disappointment. I understand that the game discourages one on one/gunplay combat and that it's better to just stealth your way around, but there are still some instances where this is impossible and guys (living or dead) will come right at you. I'm not sure which I find to be more annoying. First off apparently there's no more good people in this world and you're surrounded by a**holes who want to kill you just because, and it's very easy to get overrun by them. Maybe this gets easier when/if Ellen is finally given a gun but for the moment it's very frustrating and you'll be hitting the Restart Encounter option more often than the fire button. The zombies aren't much better, again often swarming you, and the Clickers are most annoying because they pull that BS "1 Hit Kill" method. I'm sorry, but you should be allowed to escape from these guys if equipped properly. I find it hard to believe that Joel never thinks to take out a shiv and stab one of these things in the head when they're grabbing him, not to mention they can take multiple hits. I don't think they had to go and intentionally make the combat "not fun" in order to drive the point home that you should try to avoid it. The scarcity of resources and ammo are enough. I could go on about things I don't like, such as the rather unintuitive weapon switching mechanism that requires you to press a button, press a direction, hold another button, then select the weapon you want. I realize that there's only so many buttons available on the controller but really, a "hot swap" button would have come in handy. Or maybe I'm just too used to PC gaming as of late.
Having said that, I don't think the game is BAD and my issues with combat aren't enough to make me turn away the game, which is truly a testament to how good everything else, because as my experience with RE6 proved, there's only so much bad gameplay I can stand. I do expect to make some more progress as I am looking to dedicate at least an hour a day to playing, which is hard as a family man.
I have to say that yes, from a presentation and cinematic standpoint the game is virtually flawless. Great acting, realistic body movement, and realistic dialog (although after a while I just want to whack Ellen in the face for using the F-word about as frequently as some people use commas) definitely pull me into the story.
And then the combat happens and all my energy drains like when your morning alarm wakes you up from a great dream and you need to get ready for work. First off, I GET that the combat in the game is "supposed" to be bad and was designed that way. Anyone who thinks that this game is just "Uncharted meets The Walking Dead" is going to be in for a major disappointment. I understand that the game discourages one on one/gunplay combat and that it's better to just stealth your way around, but there are still some instances where this is impossible and guys (living or dead) will come right at you. I'm not sure which I find to be more annoying. First off apparently there's no more good people in this world and you're surrounded by a**holes who want to kill you just because, and it's very easy to get overrun by them. Maybe this gets easier when/if Ellen is finally given a gun but for the moment it's very frustrating and you'll be hitting the Restart Encounter option more often than the fire button. The zombies aren't much better, again often swarming you, and the Clickers are most annoying because they pull that BS "1 Hit Kill" method. I'm sorry, but you should be allowed to escape from these guys if equipped properly. I find it hard to believe that Joel never thinks to take out a shiv and stab one of these things in the head when they're grabbing him, not to mention they can take multiple hits. I don't think they had to go and intentionally make the combat "not fun" in order to drive the point home that you should try to avoid it. The scarcity of resources and ammo are enough. I could go on about things I don't like, such as the rather unintuitive weapon switching mechanism that requires you to press a button, press a direction, hold another button, then select the weapon you want. I realize that there's only so many buttons available on the controller but really, a "hot swap" button would have come in handy. Or maybe I'm just too used to PC gaming as of late.
Having said that, I don't think the game is BAD and my issues with combat aren't enough to make me turn away the game, which is truly a testament to how good everything else, because as my experience with RE6 proved, there's only so much bad gameplay I can stand. I do expect to make some more progress as I am looking to dedicate at least an hour a day to playing, which is hard as a family man.