LASooner said:Speaking as an artist at a large game developer, I'd like to know why you think we don't deserve every penny we put into those games? Unlike movies, video games have a shelf life of only a couple years at best, and that's if they are a blockbuster.
FYI: movies have only a couple of weeks in theatres and months of rental and DVD release life and onoly if they are blockbusters.
Stop painting the false picture of games are having harder times - it's the opposite.
Make a blockbuster - including features! - like Half-Life and you can sell it for years to come, everybody will buy it. It's all about replay value and onlinbe features like MP.
As somebody correctly pointed out: if you can't make money the normal way then just go back to McD or finish the school or start a new one or a new career.
It isn't obvious that your costumers have to be ripped off for your inability to step up against your bloodsucking publishers.
Yet our budgets are now close to being on par with the film industry, I know, because I worked there too. I know everyone would love all entertainment to be free, but I got bills to pay, mouths to feed, and this is my business.
This is because you are feeding the same beast the movie industry is based on: the marketing parasites, the so-called "publishing industry" (there no such thing) parasites and so on.
Start a small company and you'll be just doing fine from small money.
Plenty of GREAT and HIGH QUALITY games have been made out of a 10x smaller budget that of average EA game.
Copy protection is a pain in the ass, but so are keylocks, macrovision, pin codes and security systems, because as long as there are theives out there, they are needed.
Really? SO why is Steam so successful, cheap and yet convenient at the same time?
You guys really need to wake up. This is the BS crap that MPAA/RIAA/etc try to sell.
IT IS NOT TRUE AT ALL.
If you pout something worthwile into that box, I will buy the box set. Since you don't put anything into it, I don't buy it.
It's easy as 1-2-3. Look at Steam: I can access ALL my games, all the time, even if I move to another continent for weeks - all I need is internet. And if I'm not sure I will have broadband internet over there, I just burn my files to a DVD or bring my laptop with my games installed.
If I really like the game, I'll buy the uber box set for $10 more instead the online downloadable version.
This is the future, not the old, parasite-feeding, middleman-dictated retailing.
The honor system just ain't working anymore.
You've been told, yes - but it's actually BS.
It's working very well - just the middleman, the parasites smell the danger that some day you will realize you can do it ALONE, without them.
All they are trying to do is ensure their role forever.
Justify it all you want, you are literally stealing money out of my pocket and everyone who works with me [\quote]
This is total BS: since when you are entitled for incentives from the second hand market?
Stop drinking the publisher's Kool-Aid - you are hired to do the job ONCE, get paid ONCE (they get better money: they get paid once per user), not to get a lifelong pass for rigging a frikkin body under 3-4 months.
because the incentive for working in this business is royalties and stocks, both of which are affected by the second hand market, mod chips and other forms of "sharing".
This is the Kool-Aid part: you are being their hostage voluntarily. They are ensuring you won't break away hence their useless middleman status won't change.
Wake up, Neo - you're being fooled...
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