JoeSp said:
T2k, just a thought here. What if your game came with lossless audio?
Joe:
1. as you can know it from writeable CDs a full 80 minutes of uncompressed stereo 44kHz/16bit WAV - which is the 'zero point' when it comes to audio quality - takes up 700MBs only.
2. If you use just the everyday FLAC - free, open source lossless audio codec, I keep all of my CDs in FLAC on my NAS box home - then it becomes less than 300MBs...
3. If you use the most likely used - becuase every external unit can decode it - multichannel 5.1 DD, that's still just 640kb/s...
4. And game music/souns/voice are reusable objects, not a 2-hrs symphony, you store files/samples on the disc, not hours of audio tracks.
And let's not forget that
every games prefer to use lossy multichannel codecs, that we have yet to see any game with lossless audio. (Unlikely...)
What if that same game came with multiple languages on the same disc?
That's voice only. Voice - as it doesn't require very high sampling rate or multichannel - takes up usually very little disc space.
What if everything coming out of that game was 720p at the very least? Could you still fit that game on a normal DVD?
Joe,
on PC EVERY SINGLE GAME SUPPORTS at least 1600x1200 but rather 1920x1200 and usually 5.1-channel 44kHz 16-bit compressed audio.
For years now - and they ALL fit to DVD.
Would not the lossless audio use up about the whole disc?
No, it wouldn't. Again: uncompressed stereo WAV is less than 10 megs per minute - compressed 5.1 multichannel DD is around 640kb/s, so I bet even TrueHD - of which bitrate I can't recall - won't be more than 2-3 megs per minute.
Imagine, DolbyDigitalHD with your game!!
I don't have to imagine most of my games have high-quality multichannel DD audio already. DDHD? I'm having very hard time imagining
any noticeable difference when I'm blowing off somebody's head in UT2k4 or in Prey...
Oh yeah, you would have to have a PS3 for that to happen. Sorry, got a little off track there.
PS3 has nothing to do with it -
show me ONE PS3 on the market.
There's zero - PS3 is STILL A NO-SHOW, a vaporware product, with changing specs as little as 7-8 weeks before its oft-postponed launch date.
Nobody believes a f**kin' word for Sony anymore.
Back to the possible use of something larger than DVD for games. Seems I remember hearing the same thing when the PS2 came out with DVD. Everyone was saying that the CD was plenty of room and no one would ever need DVD for gaming. How long did that last?
Ummm and
how many PS2 games use the full 4.5 gigs, let alone DVD9? Zero.
All of those DVD discs are filled with garbage content, only to make illegal copying harder.
CD was obviously small for games on the long run, I have never questioned it.
Also the CD->DVD jump was much bigger jump than DVD-Blu-Ray.
Last but not least it's MONEY: releasing a game on Blu-Ray would either raise the game prices by a good $5-10 above its already barely bearable $60 level or lower the game studios profit significantly, making it less likely to invest more into PS3 development thereafter.
Unless these HD disc prices go down to DVD's current level or close to it, most likely DVD will be around for another good 5 years (which is the usual lifespan of a console generation.)