I sent back SSBU yesterday. Good game, but really without a bunch of friends, the game wears out rather quickly, and since it lacks the campaign and multiple unlockable characters that SSBB had, there isn't much to push the pure single player portion of the game. There's a bunch of mini games and little 1 player modes, but without a real incentive to play them (I don't care about stickers and coins) I was better off sending it back to get another game from my queue.
Picked up CoD:AW for $7 after trade ins from GS. Enjoying the campaign quite a bit, but I don't see it dethroning my king of CoD, Black Ops (in SP or MP, as I put in easily 50+ hours into that). I do like the more futuristic weapons. I had fun using infrared through my sights to pick off various guys. Sadly the story is quite predictable (Yeah, I'm sure that Kevin Spacey's character won't do ANYTHING shady, being the CEO of the largest PMC and arguably the largest company in the entire world) but I'm at least curious to see how they get us to that point.
Halo: MCC is finally shaping up to be the game we all expected to be a mere 37 days ago. They added back the Halo: CE playlist (although perplexingly they say it's 4v4 but you can only have 6 maximum players) but it's nice that I can have Oddball and KOTH and Slayer matches and not just Team Slayer in that game. Hopefully they'll get Halo 4 up soon as well. I do find it rather amusing that the only original Halo game 343i made doesn't have it's own playlist on the MCC.