I blame Apple and their apparent inability to give their phone cameras the feature to take anything but ginormous pictures.Isn't kind of some irony. Everything about Electronics show but slow internet.
I think there are plenty of megapixel sensors in non-Apple smartphones as well. Plus, there are rigs like the Livestream and Teradek that allow bloggers and pretty much anyone with a HDMI-equipped video camera the ability to broadcast via cellular 3G/4G/LTE carriers. Or, go crazy with the Streambox VETA™ and use up to ten cellular & WiFi modems to grab the best channels and multiplex your signal to home base.I blame Apple and their apparent inability to give their phone cameras the feature to take anything but ginormous pictures.
I blame Apple and their apparent inability to give their phone cameras the feature to take anything but ginormous pictures.
And yet people still seem to think that OTT is going to take over the world. That's what happens when Netflix outpaces pron as the most watched video source in hotels and motels.
The key difference is that the non-Apple phones allow you to choose how you save the files. Apple seems to be in a rather huge crush to get people spending money on shipping stuff up to their iCloud.I think there are plenty of megapixel sensors in non-Apple smartphones as well.
Although any reporter or blogger at CES is not going to be taking 640x480 pictures of the new toys. I'm willing to bet that if there was a way for the iPhone to take RAW, serious photographers would use it. Likewise, any Android user with a megapixel phone is going to be "screw everyone else, I'm taking the best pictures I can".The key difference is that the non-Apple phones allow you to choose how you save the files.
That's one side, but if you know the pictures are going to end up as attachments on a forum or used for on-screen display, it isn't necessary to have them floating around at 4xxx X 3xxx resolution. With iOS and its built-in camera app, you're not afforded that choice.Likewise, any Android user with a megapixel phone is going to be "screw everyone else, I'm taking the best pictures I can".
This iOS shortcoming was there before and will likely remain long after CES. Apple hasn't announced any plan to reduce the grotesque amount of space required (other than optionally severing the context animations) for storing photographs.That's why I don't think much concern is being given to saving space or bandwidth on the images that are captured during the show.
This is, perhaps not obviously, a function of the forum reader app.When I upload photos to SatelliteGuys I am given an option of how big I want to make the pictures as seen below.
It's a feature of the iOS version, at least the one I use on my iPhone 6.This is, perhaps not obviously, a function of the forum reader app.
You piqued my curiosity so I checked on some recent images from the holidays. Looking at some pictures I took from Christmas time they ranged from 1.1 to 2.9 megabytes in size, even at the full 3,264 × 2,448 pixel size. I can see how the iPhone 6s/7 with the larger sensor could easily average 3+ megabytes.With the higher resolution iPhone cameras, the images are frequently in the 3.xMB range per picture (at 4032x3024 pixels) which is about 8x the size the file you're currently seeing.
It depends entirely on the phone model (since Samsung alone makes around 10 Android models) but the point is that you can choose a lesser resolution when you want/need and not have to worry about in-phone manual editing to reduce the size. As I said earlier, there are iPhone camera apps that will do this as well, but why omit it from the included app?Since I don't have a Samsung phone, what is their picture file size for the full-resolution?