Fear the Walking Dead director Adam Davidson had an inkling that the first episode of the prequel series might infuriate a certain segment ofWalking Deadfans. After all, zombie kills are plentiful on AMC’s mothership series, which makes sense since the world had already been overrun by the undead when the show began. But since Fear the Walking Dead take place as the zombie outbreak is just getting underway, Davidson and the show’s creators, Robert Kirkman and Dave Erickson, made the conscious choice to treat the walkers as a looming menace that only appear around the edges of the frame. “I know that’s frustrating for some audience members,” Davidson says. “What intrigues me is trying to slow the pace down and show the moments when the world is just learning of this. No one knows they’re not people anymore — they’re still human beings. If you killed one and a cure was found tomorrow, the police would come and arrest you.”Fear the Walking Dead smashed ratings records when the pilot premiered last week. And Davidson carried that slow, deliberate pace into the show’s second episode (he directed three of the first season’s six installments: the pilot and the second and third hours), while also giving the zombie-hungry hordes what they want — an up close and personal kill. That scene comes early in the episode, when Madison (Kim Dickens) makes a supply run to the school where she works — which has been closed while L.A. deals with the rapidly evolving mystery-virus outbreak — and runs into her friend and colleague, Art (Scott Lawrence). Unfortunately, he’s been transformed from his kind, patient self into a monster hungry for human meat. Davidson broke down the details about crafting that tense sequence, as well as the episode’s big riot scene.