So while I stay in my "Waiting for Rocksteady to fix Arkham Knight" phase my gaming has been somewhat scattered...
Portal 2 Co-Op: I beat Portal 2 back when it came out in 2011 as part of a Gamefly rental, and I didn't do the co-op mainly because I knew no one who had a PS3 and Portal 2. At the Summer Sale the game was discounted to $5 and since I knew
king3pj had it I decided to pick it up and have us do the co-op campaign. So far it has been quite fun. It is cool to try to solve the various puzzles through trial and error and shooting different ideas back and forth between the players. Yes, with a game like this, a Microphone is all but required. You can play without one but it just makes the experience harder and less fun.
Wolfenstein: Old Blood. There's not too much to say about this game in the sense that it's a stand-alone expansion from Wolfenstein: The New Order, and basically it's just like TNO, although this game seems to be harder and more frustrating. The difficulty seems to be ramped up compared to the previous game, although it hasn't been enough to turn me off (yet.) The general consensus of this game was that if you liked TNO, you'll like this as well, and I don't see that changing as the gameplay of the two is virtually identical. And the game runs very well on my 960. With the game on high graphics detail and full FOV I am able to maintain 60 FPS with no problem. Even with Ultra settings I was able to get over 30 FPS, but I decided I wanted a steady 60 instead.
The Giana Sisters: Twisted Dreams: You can be forgiven for not hearing of this game, but this game series actually has a history, or perhaps a stigma. The Giana Sisters started off as an independent project by some developers to make a computer port of Super Mario Bros. They made the game (or at least a prototype) and sent it off to Nintendo in hopes of getting a licensing agreement to sell the game legally. Well unsurprisingly, Nintendo decided that it didn't want to share their IP to other platforms and declined the offer. The company was undaunted and instead decided to change up the game's palate and change some art assets and release the game as "The Great Giana Sisters." However, while much of the game was modified to be different from SMB, a number of things stayed the same, to the point where the differences were undeniable. Here's a quick comparison:
Big N was less than impressed, and the developers did themselves no favors when on their print ads they started with the phrase "Move over BROTHERS" (emphasis not added.) So they sent a C&D and the game was quickly taken off shelves. Still, it was pirated rather heavily and various ports/fan hacks were made over the years (all unofficial of course.) Later on, a brand new game was actually released for the Nintendo DS to moderate success. For more on the story of the Giana Sisters I recommend this retrospective, as it's where I got the majority of my info:
Fast forward to recent times and Giana Sisters: Twisted Dreams was actually a Kickstarter that got enough funding and was eventually released. So is it any good? So far I have to say Yes. The platforming action is fun, with the "gimmick" being that you actually play as both sisters, swapping between the 2 at will, which actually changes the world around you. This leads to different items being made available, enemies changing, platforms being accessible, etc. It all works quite well and I like how in some scenarios you have to quickly switch while still playing the actual game. Still, this game isn't perfect and I wouldn't put it up at the same level as Freedom Planet and Rayman: Legends quite yet. The main issue I have is with the difficulty. The difficulty in this game ramps up VERY quickly. It's not like Super Meat Boy where you have short rounds of everything trying to kill you. Rather, this has full length levels but after only 7 stages in I'd have to classify the levels in the "Hard" category, even though I'm playing on Normal difficulty. To the game's credit, the deaths I've experienced are legit in that it was my fault that I died as opposed to the game built badly, but dying numerous times still isn't fun, and it's made less fun by the fact that you get stars at the end of each round which you need to unlock later levels, and if you die too many times in a given level you don't receive any stars, which I am NOT a fan of. I don't like any game that actively punishes me for not doing well. Even Shovel Knight didn't impede your progress if you died a lot of times. IT made it harder to get upgrades, but not actually beat the game. Still, I'll be plowing through as I seem to be on a platforming kick as of late. I tried to get into The Witcher 3, but my inability to get a steady 60 FPS at any detail level above Low turned me off of that almost immediately. For what I paid for my card I'd expect to get 60 FPS at graphics better than what the One and PS4 can produce. Maybe some more patches will help fix that.
I'm sure my time will be more divided soon, as I have Splatoon and Godzilla coming in from Gamefly this week.